The Making of World of Warcraft 2009-10-22 00:00:00hard disk.
Billions of hours played. Acres of news-print. A Sam Raimi-directed movie in the works. A billion-dollar grey market in gold and items. An episode of South Park. Therapists creating in-game characters for addiction counselling. Eleven million players.
The sheer magnitude of World of Warcraft is staggering. There's nothing else like it in videogaming, a fact which makes perfect sense to its players - but is frankly baffling to non-players, an...